Current Chunk for Entity and Block Entities, counts by entity type

This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
This commit is contained in:
Aikar
2018-07-04 03:55:24 -04:00
parent 58a2e2dc04
commit 8778a2ef97
157 changed files with 666 additions and 294 deletions

View File

@@ -34,11 +34,11 @@ index 9f314204b..23da9467e 100644
public Iterator<IBlockData> iterator() {
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 65297a761..537e4b155 100644
index dfdc55583..d3bc13726 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.InventoryHolder; // CraftBukkit
public abstract class TileEntity {
public abstract class TileEntity implements KeyedObject {
public Timing tickTimer = MinecraftTimings.getTileEntityTimings(this); // Paper
+ boolean isLoadingStructure = false; // Paper