Current Chunk for Entity and Block Entities, counts by entity type

This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
This commit is contained in:
Aikar
2018-07-04 03:55:24 -04:00
parent 58a2e2dc04
commit 8778a2ef97
157 changed files with 666 additions and 294 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Prevent tile entity and entity crashes
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index d2d4ff6f..65297a76 100644
index c1f657808..dfdc55583 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
@@ -0,0 +0,0 @@ public abstract class TileEntity {
@@ -0,0 +0,0 @@ public abstract class TileEntity implements KeyedObject {
}
});
if (this.world != null) {
@@ -23,7 +23,7 @@ index d2d4ff6f..65297a76 100644
public String a() throws Exception {
int i = Block.getId(TileEntity.this.world.getType(TileEntity.this.position).getBlock());
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 31b765de..fd5f8102 100644
index 31b765dea..fd5f8102a 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {