Allow configuring of player sample size, and default the sample to 12, the same as Vanilla. This has some performance overhead, as we have to shuffle the list each time, but this is better than the server displaying as offline!

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2014-01-26 21:50:53 +11:00
parent 3ca7ea1b9f
commit 87c6f7ea4b
3 changed files with 54 additions and 72 deletions

View File

@@ -1,4 +1,4 @@
From 8c02318a4530387c90f7598946c11aff46598f38 Mon Sep 17 00:00:00 2001
From a0578eaf45465a0cb6435b366301f57724913b1e Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 2 Jul 2013 13:07:39 +1000
Subject: [PATCH] POM Changes
@@ -142,9 +142,18 @@ index 2f06c8e..bec994f 100644
<execution>
<phase>package</phase>
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index f3e5200..596bfcf 100644
index f3e5200..4a525d2 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -145,7 +145,7 @@ import com.google.common.collect.MapMaker;
import jline.console.ConsoleReader;
public final class CraftServer implements Server {
- private final String serverName = "CraftBukkit";
+ private final String serverName = "Spigot"; // Spigot
private final String serverVersion;
private final String bukkitVersion = Versioning.getBukkitVersion();
private final ServicesManager servicesManager = new SimpleServicesManager();
@@ -226,7 +226,7 @@ public final class CraftServer implements Server {
loadIcon();