Allow configuring of player sample size, and default the sample to 12, the same as Vanilla. This has some performance overhead, as we have to shuffle the list each time, but this is better than the server displaying as offline!

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2014-01-26 21:50:53 +11:00
parent 3ca7ea1b9f
commit 87c6f7ea4b
3 changed files with 54 additions and 72 deletions

View File

@@ -0,0 +1,43 @@
From b4b40136836eb29b280e64679db230a85078905a Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 26 Jan 2014 21:48:34 +1100
Subject: [PATCH] Configurable Ping Sample Size
diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
index 7903c43..f9da452 100644
--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
@@ -110,6 +110,13 @@ public class PacketStatusListener implements PacketStatusInListener {
}
ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
+ // Spigot Start
+ if ( !profiles.isEmpty() )
+ {
+ java.util.Collections.shuffle( profiles ); // This sucks, its inefficient but we have no simple way of doing it differently
+ profiles = profiles.subList( 0, Math.min( profiles.size(), org.spigotmc.SpigotConfig.playerSample ) ); // Cap the sample to n (or less) displayed players, ie: Vanilla behaviour
+ }
+ // Spigot End
playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
ServerPing ping = new ServerPing();
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 6634292..d26b621 100755
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -253,4 +253,11 @@ public class SpigotConfig
{
commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
}
+
+ public static int playerSample;
+ private static void playerSample()
+ {
+ playerSample = getInt( "settings.sample-count", 12 );
+ System.out.println( "Server Ping Player Sample Count: " + playerSample );
+ }
}
--
1.8.3.2