SPIGOT-7800, SPIGOT-7801: Keep vanilla behaviour for items dropped on player death
By: Doc <nachito94@msn.com>
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@@ -910,7 +910,6 @@ public class CraftEventFactory {
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PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity()), 0, deathMessage);
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event.setKeepInventory(keepInventory);
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event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
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org.bukkit.World world = entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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victim.keepLevel = event.getKeepLevel();
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@@ -922,7 +921,7 @@ public class CraftEventFactory {
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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if (stack == null || stack.getType() == Material.AIR) continue;
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world.dropItem(entity.getLocation(), stack);
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victim.drop(CraftItemStack.asNMSCopy(stack), true, false, false); // SPIGOT-7800, SPIGOT-7801: Vanilla Behaviour for dropped items
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}
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return event;
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