[ci skip] Add more patch identifying comments
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@@ -16,8 +16,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
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int i = (Integer) state.getValue(FarmBlock.MOISTURE);
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+ if (i > 0 && world.paperConfig().tickRates.wetFarmland != 1 && (world.paperConfig().tickRates.wetFarmland < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.wetFarmland != 0)) { return; } // Paper
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+ if (i == 0 && world.paperConfig().tickRates.dryFarmland != 1 && (world.paperConfig().tickRates.dryFarmland < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.dryFarmland != 0)) { return; } // Paper
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+ if (i > 0 && world.paperConfig().tickRates.wetFarmland != 1 && (world.paperConfig().tickRates.wetFarmland < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.wetFarmland != 0)) { return; } // Paper - Configurable random tick rates for blocks
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+ if (i == 0 && world.paperConfig().tickRates.dryFarmland != 1 && (world.paperConfig().tickRates.dryFarmland < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.dryFarmland != 0)) { return; } // Paper - Configurable random tick rates for blocks
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if (!FarmBlock.isNearWater(world, pos) && !world.isRainingAt(pos.above())) {
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if (i > 0) {
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@@ -37,7 +37,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
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+ if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper
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+ if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper - Configurable random tick rates for blocks
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if (!SpreadingSnowyDirtBlock.canBeGrass(state, world, pos)) {
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// CraftBukkit start
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if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.DIRT.defaultBlockState()).isCancelled()) {
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