Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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@@ -89,25 +89,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/RamTarget.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/RamTarget.java
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@@ -0,0 +0,0 @@ public class RamTarget extends Behavior<Goat> {
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float f = 0.25F * (float)(i - j);
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float f = 0.25F * (i - j);
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float g = Mth.clamp(entity.getSpeed() * 1.65F, 0.2F, 3.0F) + f;
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float h = livingEntity.isDamageSourceBlocked(world.damageSources().mobAttack(entity)) ? 0.5F : 1.0F;
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- livingEntity.knockback((double)(h * g) * this.getKnockbackForce.applyAsDouble(entity), this.ramDirection.x(), this.ramDirection.z());
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+ livingEntity.knockback((double)(h * g) * this.getKnockbackForce.applyAsDouble(entity), this.ramDirection.x(), this.ramDirection.z(), entity, org.bukkit.event.entity.EntityKnockbackEvent.KnockbackCause.ENTITY_ATTACK); // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
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- livingEntity.knockback(h * g * this.getKnockbackForce.applyAsDouble(entity), this.ramDirection.x(), this.ramDirection.z());
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+ livingEntity.knockback(h * g * this.getKnockbackForce.applyAsDouble(entity), this.ramDirection.x(), this.ramDirection.z(), entity, org.bukkit.event.entity.EntityKnockbackEvent.KnockbackCause.ENTITY_ATTACK); // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
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this.finishRam(world, entity);
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world.playSound((Player)null, entity, this.getImpactSound.apply(entity), SoundSource.NEUTRAL, 1.0F, 1.0F);
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world.playSound(null, entity, this.getImpactSound.apply(entity), SoundSource.NEUTRAL, 1.0F, 1.0F);
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} else if (this.hasRammedHornBreakingBlock(world, entity)) {
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/warden/SonicBoom.java b/src/main/java/net/minecraft/world/entity/ai/behavior/warden/SonicBoom.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/warden/SonicBoom.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/warden/SonicBoom.java
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@@ -0,0 +0,0 @@ public class SonicBoom extends Behavior<Warden> {
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target.hurt(world.damageSources().sonicBoom(entity), 10.0F);
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double d = 0.5D * (1.0D - target.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
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double e = 2.5D * (1.0D - target.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
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- target.push(vec33.x() * e, vec33.y() * d, vec33.z() * e);
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+ target.push(vec33.x() * e, vec33.y() * d, vec33.z() * e, entity); // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
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});
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target.hurt(world.damageSources().sonicBoom(entity), 10.0F);
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double d = 0.5 * (1.0 - target.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
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double e = 2.5 * (1.0 - target.getAttributeValue(Attributes.KNOCKBACK_RESISTANCE));
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- target.push(vec33.x() * e, vec33.y() * d, vec33.z() * e);
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+ target.push(vec33.x() * e, vec33.y() * d, vec33.z() * e, entity); // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
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});
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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@@ -170,9 +170,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/entity/monster/hoglin/HoglinBase.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/hoglin/HoglinBase.java
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@@ -0,0 +0,0 @@ public interface HoglinBase {
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double j = f * (double)(attacker.level().random.nextFloat() * 0.5F + 0.2F);
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Vec3 vec3 = (new Vec3(g, 0.0D, h)).normalize().scale(j).yRot(i);
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double k = f * (double)attacker.level().random.nextFloat() * 0.5D;
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double j = f * (attacker.level().random.nextFloat() * 0.5F + 0.2F);
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Vec3 vec3 = new Vec3(g, 0.0, h).normalize().scale(j).yRot(i);
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double k = f * attacker.level().random.nextFloat() * 0.5;
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- target.push(vec3.x, k, vec3.z);
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+ target.push(vec3.x, k, vec3.z, attacker); // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
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target.hurtMarked = true;
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