Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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@@ -58,7 +58,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class SpikeFeature extends Feature<SpikeConfiguration> {
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endCrystal.setBeamTarget(config.getCrystalBeamTarget());
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endCrystal.setInvulnerable(config.isCrystalInvulnerable());
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endCrystal.moveTo((double)spike.getCenterX() + 0.5D, (double)(spike.getHeight() + 1), (double)spike.getCenterZ() + 0.5D, random.nextFloat() * 360.0F, 0.0F);
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endCrystal.moveTo(spike.getCenterX() + 0.5, spike.getHeight() + 1, spike.getCenterZ() + 0.5, random.nextFloat() * 360.0F, 0.0F);
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+ endCrystal.generatedByDragonFight = true; // Paper - Fix invulnerable end crystals
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world.addFreshEntity(endCrystal);
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BlockPos blockPos2 = endCrystal.blockPosition();
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