@@ -14,7 +14,7 @@
|
||||
return new NextTickListEntry<>(t0, blockposition, this.getLevelData().getGameTime() + (long) i, this.nextSubTickCount());
|
||||
}
|
||||
|
||||
@@ -110,4 +110,6 @@
|
||||
@@ -114,4 +114,6 @@
|
||||
default void gameEvent(GameEvent gameevent, BlockPosition blockposition, GameEvent.a gameevent_a) {
|
||||
this.gameEvent(gameevent, Vec3D.atCenterOf(blockposition), gameevent_a);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user