Update to Minecraft 1.19.3

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2022-12-08 03:00:00 +11:00
parent a13136ada2
commit 8b26bb8f3e
305 changed files with 3331 additions and 2864 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/world/level/block/BlockButtonAbstract.java
+++ b/net/minecraft/world/level/block/BlockButtonAbstract.java
@@ -27,6 +27,11 @@
@@ -26,6 +26,11 @@
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.shapes.VoxelShapeCollision;
@@ -9,10 +9,10 @@
+import org.bukkit.event.entity.EntityInteractEvent;
+// CraftBukkit end
+
public abstract class BlockButtonAbstract extends BlockAttachable {
public class BlockButtonAbstract extends BlockAttachable {
public static final BlockStateBoolean POWERED = BlockProperties.POWERED;
@@ -97,6 +102,19 @@
@@ -109,6 +114,19 @@
if ((Boolean) iblockdata.getValue(BlockButtonAbstract.POWERED)) {
return EnumInteractionResult.CONSUME;
} else {
@@ -32,46 +32,22 @@
this.press(iblockdata, world, blockposition);
this.playSound(entityhuman, world, blockposition, true);
world.gameEvent((Entity) entityhuman, GameEvent.BLOCK_ACTIVATE, blockposition);
@@ -148,6 +166,16 @@
if (this.sensitive) {
this.checkPressed(iblockdata, worldserver, blockposition);
} else {
+ // CraftBukkit start
+ org.bukkit.block.Block block = worldserver.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
+
+ BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, 15, 0);
+ worldserver.getCraftServer().getPluginManager().callEvent(eventRedstone);
+
+ if (eventRedstone.getNewCurrent() > 0) {
+ return;
+ }
+ // CraftBukkit end
worldserver.setBlock(blockposition, (IBlockData) iblockdata.setValue(BlockButtonAbstract.POWERED, false), 3);
this.updateNeighbours(iblockdata, worldserver, blockposition);
this.playSound((EntityHuman) null, worldserver, blockposition, false);
@@ -169,11 +197,48 @@
boolean flag = !list.isEmpty();
@@ -171,11 +189,36 @@
}
protected void checkPressed(IBlockData iblockdata, World world, BlockPosition blockposition) {
- EntityArrow entityarrow = this.arrowsCanPress ? (EntityArrow) world.getEntitiesOfClass(EntityArrow.class, iblockdata.getShape(world, blockposition).bounds().move(blockposition)).stream().findFirst().orElse((Object) null) : null;
+ EntityArrow entityarrow = this.arrowsCanPress ? (EntityArrow) world.getEntitiesOfClass(EntityArrow.class, iblockdata.getShape(world, blockposition).bounds().move(blockposition)).stream().findFirst().orElse(null) : null; // CraftBukkit - decompile error
boolean flag = entityarrow != null;
boolean flag1 = (Boolean) iblockdata.getValue(BlockButtonAbstract.POWERED);
+ // CraftBukkit start - Call interact event when arrows turn on wooden buttons
+ if (flag1 != flag && flag) {
+ org.bukkit.block.Block block = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
+ boolean allowed = false;
+ EntityInteractEvent event = new EntityInteractEvent(entityarrow.getBukkitEntity(), block);
+ world.getCraftServer().getPluginManager().callEvent(event);
+
+ // If all of the events are cancelled block the button press, else allow
+ for (Object object : list) {
+ if (object != null) {
+ EntityInteractEvent event = new EntityInteractEvent(((Entity) object).getBukkitEntity(), block);
+ world.getCraftServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ allowed = true;
+ break;
+ }
+ }
+ }
+
+ if (!allowed) {
+ if (event.isCancelled()) {
+ return;
+ }
+ }
@@ -94,8 +70,3 @@
world.setBlock(blockposition, (IBlockData) iblockdata.setValue(BlockButtonAbstract.POWERED, flag), 3);
this.updateNeighbours(iblockdata, world, blockposition);
this.playSound((EntityHuman) null, world, blockposition, flag);
- world.gameEvent((Entity) list.stream().findFirst().orElse((Object) null), flag ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, blockposition);
+ world.gameEvent((Entity) list.stream().findFirst().orElse(null), flag ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, blockposition); // CraftBukkit - decompile error
}
if (flag) {