Fix Massive Memory Leak
Pathfinder objects are storing references to ChunkCache's, and never cleaning up. These ChunkCache's then leak other entity objects. Those entity objects then have leaks to their own chunk cache. A recursive problem.... Clean up the ChunkCache reference after it is done being used.
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@@ -54,6 +54,7 @@ import PacketPlayInResourcePackStatus
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import PacketPlayOutPlayerListHeaderFooter
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import PacketPlayOutTitle
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import PacketPlayOutUpdateTime
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import PathfinderAbstract
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import PathfinderGoalFloat
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import PersistentVillage
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import TileEntityEnderChest
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