Do not send PlayerProfile info before initial server send

This commit is contained in:
Shane Freeder
2020-02-22 14:13:29 +00:00
parent 7cb462c4ac
commit 8c4bc5f8b1
7 changed files with 17 additions and 14 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index ef9eabb83..0f12f8386 100644
index 3fe13fe489..60dd8672b1 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
@@ -19,7 +19,7 @@ index ef9eabb83..0f12f8386 100644
private final ItemCooldown bW;
@Nullable
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 1b43f9216..1c4ac7bf7 100644
index 1b43f92164..1c4ac7bf7a 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener {
@@ -48,7 +48,7 @@ index 1b43f9216..1c4ac7bf7 100644
uniqueId = i.getId();
// Paper end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 6f47768c9..c3f8f3f4c 100644
index 6f47768c9d..15e33d7627 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@
@@ -104,6 +104,9 @@ index 6f47768c9..c3f8f3f4c 100644
+ public void setPlayerProfile(PlayerProfile profile) {
+ EntityPlayer self = getHandle();
+ self.setProfile(CraftPlayerProfile.asAuthlibCopy(profile));
+ if (!self.sentListPacket) {
+ return;
+ }
+ List<EntityPlayer> players = server.getServer().getPlayerList().players;
+ for (EntityPlayer player : players) {
+ player.getBukkitEntity().reregisterPlayer(self);