[ci skip] Move chunk system patch a bit back

This commit is contained in:
Nassim Jahnke
2024-01-24 15:57:53 +01:00
parent 2a60c836aa
commit 8dae5500dd
27 changed files with 129 additions and 147 deletions

View File

@@ -9,20 +9,20 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
+++ b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
@@ -0,0 +0,0 @@ public class PlayerChunkSender {
public static void dropChunkStatic(ServerPlayer player, ChunkPos pos) {
player.serverLevel().chunkSource.chunkMap.getVisibleChunkIfPresent(pos.toLong()).removePlayer(player);
player.connection.send(new ClientboundForgetLevelChunkPacket(pos));
+ // Paper start - PlayerChunkUnloadEvent
+ if (io.papermc.paper.event.packet.PlayerChunkUnloadEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ new io.papermc.paper.event.packet.PlayerChunkUnloadEvent(player.getBukkitEntity().getWorld().getChunkAt(pos.longKey), player.getBukkitEntity()).callEvent();
+ }
+ // Paper end - PlayerChunkUnloadEvent
}
// Paper end - rewrite player chunk loader
public void dropChunk(ServerPlayer player, ChunkPos pos) {
if (!this.pendingChunks.remove(pos.toLong()) && player.isAlive()) {
player.connection.send(new ClientboundForgetLevelChunkPacket(pos));
+ // Paper start - PlayerChunkUnloadEvent
+ if (io.papermc.paper.event.packet.PlayerChunkUnloadEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ new io.papermc.paper.event.packet.PlayerChunkUnloadEvent(player.getBukkitEntity().getWorld().getChunkAt(pos.longKey), player.getBukkitEntity()).callEvent();
+ }
+ // Paper end - PlayerChunkUnloadEvent
}
}
@@ -0,0 +0,0 @@ public class PlayerChunkSender {
public static void sendChunk(ServerGamePacketListenerImpl handler, ServerLevel world, LevelChunk chunk) { // Paper - rewrite chunk loader - public
handler.player.serverLevel().chunkSource.chunkMap.getVisibleChunkIfPresent(chunk.getPos().toLong()).addPlayer(handler.player);
private static void sendChunk(ServerGamePacketListenerImpl handler, ServerLevel world, LevelChunk chunk) {
handler.send(new ClientboundLevelChunkWithLightPacket(chunk, world.getLightEngine(), (BitSet)null, (BitSet)null));
+ // Paper start - PlayerChunkLoadEvent
+ if (io.papermc.paper.event.packet.PlayerChunkLoadEvent.getHandlerList().getRegisteredListeners().length > 0) {