[ci skip] Move chunk system patch a bit back
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@@ -23,5 +23,5 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper
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this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
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//internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system
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internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API
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