diff --git a/Spigot-API-Patches/PlayerDeathEvent-getItemsToKeep.patch b/Spigot-API-Patches/PlayerDeathEvent-getItemsToKeep.patch index e73ea053d..9042cb235 100644 --- a/Spigot-API-Patches/PlayerDeathEvent-getItemsToKeep.patch +++ b/Spigot-API-Patches/PlayerDeathEvent-getItemsToKeep.patch @@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4 diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java -index 5b0ef1eb..c96815a4 100644 +index 5b0ef1eb..16f01550 100644 --- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java +++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java @@ -0,0 +0,0 @@ public class PlayerDeathEvent extends EntityDeathEvent { @@ -23,7 +23,7 @@ index 5b0ef1eb..c96815a4 100644 + * + * You MUST remove the item from the .getDrops() collection too or it will duplicate! + *
{@code
-+     *    @literal @EventHandler(ignoreCancelled = true)
++     *    {@literal @EventHandler(ignoreCancelled = true)}
 +     *     public void onPlayerDeath(PlayerDeathEvent event) {
 +     *         for (Iterator iterator = event.getDrops().iterator(); iterator.hasNext(); ) {
 +     *             ItemStack drop = iterator.next();