Fix possible NPE on painting creation
This commit is contained in:
@@ -359,8 +359,13 @@ public final class CraftEntityTypes {
|
|||||||
// Hanging
|
// Hanging
|
||||||
register(new EntityTypeData<>(EntityType.PAINTING, Painting.class, CraftPainting::new, createHanging(Painting.class, (spawnData, hangingData) -> {
|
register(new EntityTypeData<>(EntityType.PAINTING, Painting.class, CraftPainting::new, createHanging(Painting.class, (spawnData, hangingData) -> {
|
||||||
if (spawnData.normalWorld && hangingData.randomize()) {
|
if (spawnData.normalWorld && hangingData.randomize()) {
|
||||||
return net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
|
// Paper start - if randomizeData fails, force it
|
||||||
} else {
|
final net.minecraft.world.entity.decoration.Painting entity = net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
|
||||||
|
if (entity != null) {
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
} /*else*/ {
|
||||||
|
// Paper end - if randomizeData fails, force it
|
||||||
net.minecraft.world.entity.decoration.Painting entity = new net.minecraft.world.entity.decoration.Painting(net.minecraft.world.entity.EntityType.PAINTING, spawnData.minecraftWorld());
|
net.minecraft.world.entity.decoration.Painting entity = new net.minecraft.world.entity.decoration.Painting(net.minecraft.world.entity.EntityType.PAINTING, spawnData.minecraftWorld());
|
||||||
entity.absMoveTo(spawnData.x(), spawnData.y(), spawnData.z(), spawnData.yaw(), spawnData.pitch());
|
entity.absMoveTo(spawnData.x(), spawnData.y(), spawnData.z(), spawnData.yaw(), spawnData.pitch());
|
||||||
entity.setDirection(hangingData.direction());
|
entity.setDirection(hangingData.direction());
|
||||||
@@ -527,6 +532,7 @@ public final class CraftEntityTypes {
|
|||||||
AABB bb = (ItemFrame.class.isAssignableFrom(clazz))
|
AABB bb = (ItemFrame.class.isAssignableFrom(clazz))
|
||||||
? net.minecraft.world.entity.decoration.ItemFrame.calculateBoundingBoxStatic(pos, CraftBlock.blockFaceToNotch(dir).getOpposite())
|
? net.minecraft.world.entity.decoration.ItemFrame.calculateBoundingBoxStatic(pos, CraftBlock.blockFaceToNotch(dir).getOpposite())
|
||||||
: net.minecraft.world.entity.decoration.Painting.calculateBoundingBoxStatic(pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
|
: net.minecraft.world.entity.decoration.Painting.calculateBoundingBoxStatic(pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
|
||||||
|
if (!spawnData.world.noCollision(bb)) continue; // Paper - add collision check
|
||||||
List<net.minecraft.world.entity.Entity> list = spawnData.world().getEntities(null, bb);
|
List<net.minecraft.world.entity.Entity> list = spawnData.world().getEntities(null, bb);
|
||||||
for (Iterator<net.minecraft.world.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
|
for (Iterator<net.minecraft.world.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
|
||||||
net.minecraft.world.entity.Entity e = it.next();
|
net.minecraft.world.entity.Entity e = it.next();
|
||||||
|
|||||||
Reference in New Issue
Block a user