Revert "Interface for changing the view distance."

By: EvilSeph <evilseph@gmail.com>
This commit is contained in:
Bukkit/Spigot
2011-08-15 14:26:42 -04:00
parent 741f5e69ae
commit 90cd1c8c9b
3 changed files with 15 additions and 83 deletions

View File

@ -694,44 +694,12 @@ public interface World {
public boolean getKeepSpawnInMemory();
/**
* Sets whether the world's spawn area should be kept loaded into memory or not.
*
* @param keepLoaded if true then the world's spawn area will be kept loaded into memory.
*/
* Sets whether the world's spawn area should be kept loaded into memory or not.
*
* @param keepLoaded if true then the world's spawn area will be kept loaded into memory.
*/
public void setKeepSpawnInMemory(boolean keepLoaded);
/**
* Get the view distance of this world.
*
* The view distance is a measure of how far a player can see.
* It affects the number of chunks loaded and updated around every player.
*
* @return Current view distance of the world
*/
public int getViewDistance();
/**
* Set the view distance for this world.
*
* The view distance is a measure of how far a player can see.
* It affects the number of chunks loaded and updated around every player.
* The view distance must be in the range [3,15]
*
* @param viewDistance an integer between 3 and 15 inclusive
* @throws IllegalArgumentException If view distance is less than 3 or greater than 15
*/
public void setViewDistance(int viewDistance) throws IllegalArgumentException;
/**
* Set the view distance for this world back to server defaults.
*/
public void resetViewDistance();
/**
* @return if the view distance has been set for this world
*/
boolean isViewDistanceSet();
/**
* Represents various map environment types that a world may be
*/