Revert "Interface for changing the view distance."
By: EvilSeph <evilseph@gmail.com>
This commit is contained in:
@@ -300,25 +300,4 @@ public interface Player extends HumanEntity, CommandSender {
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*/
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public void resetPlayerTime();
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/**
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* Set the view distance for this player.
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* View distance will remain constant, even between worlds, until it is changed or reset to default.
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* @param viewDistance the number of chunks this player can see.
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*/
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void setViewDistance(int viewDistance);
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/**
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* @return the number of chunks this player can see
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*/
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int getViewDistance();
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/**
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* Set this players view distance back to the same as whichever world they are on.
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*/
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void resetViewDistance();
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/**
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* @return if the view distance has been set for this player specifically.
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*/
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boolean isViewDistanceSet();
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}
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