Re-arrange most chunk system patches to front (#8338)

* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
This commit is contained in:
Spottedleaf
2022-09-01 09:51:59 -07:00
parent 61a8488806
commit 90da9124c5
38 changed files with 7792 additions and 795 deletions

View File

@@ -9,18 +9,30 @@ sometimes it is.
This patch also prevents the saving/unloading of POI data when
world saving is disabled.
diff --git a/src/main/java/net/minecraft/server/ChunkSystem.java b/src/main/java/net/minecraft/server/ChunkSystem.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ChunkSystem.java
+++ b/src/main/java/net/minecraft/server/ChunkSystem.java
@@ -0,0 +0,0 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).addChunk(holder.pos.x, holder.pos.z);
}
+ chunkMap.getPoiManager().dequeueUnload(holder.pos.longKey); // Paper - unload POI data
}
public static void onChunkHolderDelete(final ServerLevel level, final ChunkHolder holder) {
@@ -0,0 +0,0 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
}
+ chunkMap.getPoiManager().queueUnload(holder.pos.longKey, MinecraftServer.currentTickLong + 1); // Paper - unload POI data
}
public static void onChunkBorder(LevelChunk chunk, ChunkHolder holder) {
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
// Paper end
}
+ this.getPoiManager().dequeueUnload(holder.pos.longKey); // Paper - unload POI data
this.updatingChunks.queueUpdate(pos, holder); // Paper - Don't copy
this.modified = true;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private void processUnloads(BooleanSupplier shouldKeepTicking) {
@@ -30,22 +42,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
long j = longiterator.nextLong();
ChunkHolder playerchunk = this.updatingChunks.queueRemove(j); // Paper - Don't copy
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
}
// Paper end
+ this.getPoiManager().queueUnload(holder.pos.longKey, MinecraftServer.currentTickLong + 1); // Paper - unload POI data
if (ichunkaccess instanceof LevelChunk) {
((LevelChunk) ichunkaccess).setLoaded(false);
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
for (int index = 0, len = this.regionManagers.size(); index < len; ++index) {
this.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
}
+ this.getPoiManager().queueUnload(holder.pos.longKey, MinecraftServer.currentTickLong + 1); // Paper - unload POI data
} // Paper end
} finally { this.unloadingPlayerChunk = unloadingBefore; } // Paper - do not allow ticket level changes while unloading chunks
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
this.poiManager.loadInData(pos, chunkHolder.poiData);