[CI-SKIP] merge profile fill fix into base patch
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@@ -11,7 +11,7 @@ If Mojang API does need to be hit, event fire so you can get the results.
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This is useful for implementing a ProfileCache for Player Skulls
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diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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index 4b2a67423f..f83aa5ef0f 100644
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index 4b2a67423f..61cfdf73c8 100644
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--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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@@ -0,0 +0,0 @@
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@@ -27,7 +27,9 @@ index 4b2a67423f..f83aa5ef0f 100644
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@Override
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public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
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- return super.fillProfileProperties(profile, requireSecure);
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+ new PreFillProfileEvent(CraftPlayerProfile.asBukkitMirror(profile)).callEvent();
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+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
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+ new PreFillProfileEvent(playerProfile).callEvent();
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+ profile = playerProfile.getGameProfile();
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+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
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+ return profile;
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+ }
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