Readd 0414 use distance map to optimise entity tracker (#9868)

This commit is contained in:
TomTom
2023-11-03 15:05:57 +01:00
parent 0d2a5216f6
commit 913522cb6b
3 changed files with 348 additions and 7 deletions

View File

@@ -112,9 +112,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Note: players need to be explicitly added to distance maps before they can be updated
this.nearbyPlayers.removePlayer(player);
this.level.playerChunkLoader.removePlayer(player); // Paper - replace chunk loader
this.playerEntityTrackerTrackMaps[i].remove(player);
}
// Paper end - use distance map to optimise tracker
+ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration
}