Readd 0414 use distance map to optimise entity tracker (#9868)
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@@ -112,9 +112,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Note: players need to be explicitly added to distance maps before they can be updated
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this.nearbyPlayers.removePlayer(player);
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this.level.playerChunkLoader.removePlayer(player); // Paper - replace chunk loader
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this.playerEntityTrackerTrackMaps[i].remove(player);
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}
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// Paper end - use distance map to optimise tracker
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+ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration
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}
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