Fix PickupStatus getting reset
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@@ -173,4 +173,16 @@ public class CraftAbstractArrow extends AbstractProjectile implements AbstractAr
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this.getHandle().setSoundEvent(org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(sound));
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}
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// Paper end
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// Paper start - Fix PickupStatus getting reset - Copy of CraftProjectile#setShooter, calling setOwner(Entity,boolean)
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@Override
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public void setShooter(org.bukkit.projectiles.ProjectileSource shooter, boolean resetPickupStatus) {
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if (shooter instanceof CraftEntity craftEntity) {
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this.getHandle().setOwner(craftEntity.getHandle(), resetPickupStatus);
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} else {
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this.getHandle().setOwner(null, resetPickupStatus);
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}
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this.getHandle().projectileSource = shooter;
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}
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// Paper end - Fix PickupStatus getting reset
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}
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