Timings changes (#3044)

* Timings changes

- Increment entity tick count only when an entity ticks
- Remove chunk inhabited timer
- Try finally entity timings

* Add activated entity ticks

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
This commit is contained in:
Spottedleaf
2020-03-18 23:03:32 -07:00
parent 1f4366de5a
commit 93c88ab706
29 changed files with 159 additions and 143 deletions

View File

@@ -8,7 +8,7 @@ Vanilla will double add Spider Jockeys to the world, so ignore already added.
Also add debug if something else tries to, and abort before world gets bad state
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 23f3d7eb51..e69f82dcd1 100644
index 40c9cba760..3004270455 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {