Line endings, consistency!

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot
2011-03-27 21:27:27 +01:00
parent 125a380385
commit 9418264170
25 changed files with 823 additions and 823 deletions

View File

@@ -1,52 +1,52 @@
package org.bukkit.event.player;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.inventory.ItemStack;
public class PlayerBucketEmptyEvent extends PlayerEvent implements Cancellable {
ItemStack itemStack;
boolean cancelled = false;
Block blockClicked;
BlockFace blockFace;
Material bucket;
public PlayerBucketEmptyEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) {
super(Type.PLAYER_BUCKET_EMPTY, who);
this.blockClicked = blockClicked;
this.blockFace = blockFace;
this.itemStack = itemInHand;
this.bucket = bucket;
}
public Material getBucket() {
return bucket;
}
public ItemStack getItemStack() {
return itemStack;
}
public Block getBlockClicked() {
return blockClicked;
}
public BlockFace getBlockFace() {
return blockFace;
}
public void setItemStack(ItemStack itemStack) {
this.itemStack = itemStack;
}
public boolean isCancelled() {
return cancelled;
}
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}
package org.bukkit.event.player;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.inventory.ItemStack;
public class PlayerBucketEmptyEvent extends PlayerEvent implements Cancellable {
ItemStack itemStack;
boolean cancelled = false;
Block blockClicked;
BlockFace blockFace;
Material bucket;
public PlayerBucketEmptyEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) {
super(Type.PLAYER_BUCKET_EMPTY, who);
this.blockClicked = blockClicked;
this.blockFace = blockFace;
this.itemStack = itemInHand;
this.bucket = bucket;
}
public Material getBucket() {
return bucket;
}
public ItemStack getItemStack() {
return itemStack;
}
public Block getBlockClicked() {
return blockClicked;
}
public BlockFace getBlockFace() {
return blockFace;
}
public void setItemStack(ItemStack itemStack) {
this.itemStack = itemStack;
}
public boolean isCancelled() {
return cancelled;
}
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@@ -1,9 +1,9 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
public class PlayerCommandPreprocessEvent extends PlayerChatEvent {
public PlayerCommandPreprocessEvent(Player player, String message) {
super(player, message);
}
}
package org.bukkit.event.player;
import org.bukkit.entity.Player;
public class PlayerCommandPreprocessEvent extends PlayerChatEvent {
public PlayerCommandPreprocessEvent(Player player, String message) {
super(player, message);
}
}

View File

@@ -1,104 +1,104 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
/**
* Stores details for players attempting to log in
*/
public class PlayerLoginEvent extends PlayerEvent {
private Result result;
private String message;
public PlayerLoginEvent(final Player player) {
super(Type.PLAYER_LOGIN, player);
this.result = Result.ALLOWED;
this.message = "";
}
public PlayerLoginEvent(final Type type, final Player player, final Result result, final String message) {
super(type, player);
this.result = result;
this.message = message;
}
/**
* Gets the current result of the login, as an enum
*
* @return Current Result of the login
*/
public Result getResult() {
return result;
}
/**
* Sets the new result of the login, as an enum
*
* @param result New result to set
*/
public void setResult(final Result result) {
this.result = result;
}
/**
* Gets the current kick message that will be used if getResult() != Result.ALLOWED
*
* @return Current kick message
*/
public String getKickMessage() {
return message;
}
/**
* Sets the kick message to display if getResult() != Result.ALLOWED
*
* @param message New kick message
*/
public void setKickMessage(final String message) {
this.message = message;
}
/**
* Allows the player to log in
*/
public void allow() {
result = Result.ALLOWED;
message = "";
}
/**
* Disallows the player from logging in, with the given reason
*
* @param result New result for disallowing the player
* @param message Kick message to display to the user
*/
public void disallow(final Result result, final String message) {
this.result = result;
this.message = message;
}
/**
* Basic kick reasons for communicating to plugins
*/
public enum Result {
/**
* The player is allowed to log in
*/
ALLOWED,
/**
* The player is not allowed to log in, due to the server being full
*/
KICK_FULL,
/**
* The player is not allowed to log in, due to them being banned
*/
KICK_BANNED,
/**
* The player is not allowed to log in, for reasons undefined
*/
KICK_OTHER
}
}
package org.bukkit.event.player;
import org.bukkit.entity.Player;
/**
* Stores details for players attempting to log in
*/
public class PlayerLoginEvent extends PlayerEvent {
private Result result;
private String message;
public PlayerLoginEvent(final Player player) {
super(Type.PLAYER_LOGIN, player);
this.result = Result.ALLOWED;
this.message = "";
}
public PlayerLoginEvent(final Type type, final Player player, final Result result, final String message) {
super(type, player);
this.result = result;
this.message = message;
}
/**
* Gets the current result of the login, as an enum
*
* @return Current Result of the login
*/
public Result getResult() {
return result;
}
/**
* Sets the new result of the login, as an enum
*
* @param result New result to set
*/
public void setResult(final Result result) {
this.result = result;
}
/**
* Gets the current kick message that will be used if getResult() != Result.ALLOWED
*
* @return Current kick message
*/
public String getKickMessage() {
return message;
}
/**
* Sets the kick message to display if getResult() != Result.ALLOWED
*
* @param message New kick message
*/
public void setKickMessage(final String message) {
this.message = message;
}
/**
* Allows the player to log in
*/
public void allow() {
result = Result.ALLOWED;
message = "";
}
/**
* Disallows the player from logging in, with the given reason
*
* @param result New result for disallowing the player
* @param message Kick message to display to the user
*/
public void disallow(final Result result, final String message) {
this.result = result;
this.message = message;
}
/**
* Basic kick reasons for communicating to plugins
*/
public enum Result {
/**
* The player is allowed to log in
*/
ALLOWED,
/**
* The player is not allowed to log in, due to the server being full
*/
KICK_FULL,
/**
* The player is not allowed to log in, due to them being banned
*/
KICK_BANNED,
/**
* The player is not allowed to log in, for reasons undefined
*/
KICK_OTHER
}
}

View File

@@ -1,85 +1,85 @@
package org.bukkit.event.player;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
/**
* Holds information for player movement and teleportation events
*/
public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
private boolean cancel = false;
private Location from;
private Location to;
public PlayerMoveEvent(final Player player, final Location from, final Location to) {
super(Type.PLAYER_MOVE, player);
this.from = from;
this.to = to;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If a move or teleport event is cancelled, the player will be moved or
* teleported back to the Location as defined by getFrom(). This will not
* fire an event
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If a move or teleport event is cancelled, the player will be moved or
* teleported back to the Location as defined by getFrom(). This will not
* fire an event
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
/**
* Gets the location this player moved from
*
* @return Location the player moved from
*/
public Location getFrom() {
return from;
}
/**
* Sets the location to mark as where the player moved from
*
* @param from New location to mark as the players previous location
*/
public void setFrom(Location from) {
this.from = from;
}
/**
* Gets the location this player moved to
*
* @return Location the player moved to
*/
public Location getTo() {
return to;
}
/**
* Sets the location that this player will move to
*
* @param to New Location this player will move to
*/
public void setTo(Location to) {
this.to = to;
}
}
package org.bukkit.event.player;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
/**
* Holds information for player movement and teleportation events
*/
public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
private boolean cancel = false;
private Location from;
private Location to;
public PlayerMoveEvent(final Player player, final Location from, final Location to) {
super(Type.PLAYER_MOVE, player);
this.from = from;
this.to = to;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If a move or teleport event is cancelled, the player will be moved or
* teleported back to the Location as defined by getFrom(). This will not
* fire an event
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If a move or teleport event is cancelled, the player will be moved or
* teleported back to the Location as defined by getFrom(). This will not
* fire an event
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
/**
* Gets the location this player moved from
*
* @return Location the player moved from
*/
public Location getFrom() {
return from;
}
/**
* Sets the location to mark as where the player moved from
*
* @param from New location to mark as the players previous location
*/
public void setFrom(Location from) {
this.from = from;
}
/**
* Gets the location this player moved to
*
* @return Location the player moved to
*/
public Location getTo() {
return to;
}
/**
* Sets the location that this player will move to
*
* @param to New Location this player will move to
*/
public void setTo(Location to) {
this.to = to;
}
}

View File

@@ -1,9 +1,9 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
public class PlayerQuitEvent extends PlayerEvent {
public PlayerQuitEvent(Player who) {
super(Type.PLAYER_QUIT, who);
}
}
package org.bukkit.event.player;
import org.bukkit.entity.Player;
public class PlayerQuitEvent extends PlayerEvent {
public PlayerQuitEvent(Player who) {
super(Type.PLAYER_QUIT, who);
}
}

View File

@@ -1,10 +1,10 @@
package org.bukkit.event.player;
import org.bukkit.Location;
import org.bukkit.entity.Player;
public class PlayerTeleportEvent extends PlayerMoveEvent {
public PlayerTeleportEvent(Player player, Location from, Location to) {
super(player, from, to);
}
}
package org.bukkit.event.player;
import org.bukkit.Location;
import org.bukkit.entity.Player;
public class PlayerTeleportEvent extends PlayerMoveEvent {
public PlayerTeleportEvent(Player player, Location from, Location to) {
super(player, from, to);
}
}