SPIGOT-1638 / SPIGOT-1673: Rework Potions API
By: t00thpick1 <t00thpick1dirko@gmail.com>
This commit is contained in:
@@ -1,3 +1,78 @@
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package org.bukkit.entity;
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public interface TippedArrow extends Arrow {}
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import java.util.List;
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import org.bukkit.potion.PotionData;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public interface TippedArrow extends Arrow {
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/**
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* Sets the underlying potion data
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*
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* @param data PotionData to set the base potion state to
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*/
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void setBasePotionData(PotionData data);
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/**
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* Returns the potion data about the base potion
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*
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* @return a PotionData object
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*/
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PotionData getBasePotionData();
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/**
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* Checks for the presence of custom potion effects.
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*
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* @return true if custom potion effects are applied
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*/
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boolean hasCustomEffects();
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/**
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* Gets an immutable list containing all custom potion effects applied to
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* this arrow.
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* <p>
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* Plugins should check that hasCustomEffects() returns true before calling
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* this method.
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*
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* @return the immutable list of custom potion effects
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*/
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List<PotionEffect> getCustomEffects();
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/**
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* Adds a custom potion effect to this arrow.
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*
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* @param effect the potion effect to add
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* @param overwrite true if any existing effect of the same type should be
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* overwritten
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* @return true if the effect was added as a result of this call
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*/
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boolean addCustomEffect(PotionEffect effect, boolean overwrite);
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/**
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* Removes a custom potion effect from this arrow.
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*
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* @param type the potion effect type to remove
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* @return true if the an effect was removed as a result of this call
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* @throws IllegalArgumentException if this operation would leave the Arrow
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* in a state with no Custom Effects and PotionType.UNCRAFTABLE
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*/
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boolean removeCustomEffect(PotionEffectType type);
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/**
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* Checks for a specific custom potion effect type on this arrow.
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*
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* @param type the potion effect type to check for
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* @return true if the potion has this effect
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*/
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boolean hasCustomEffect(PotionEffectType type);
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/**
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* Removes all custom potion effects from this arrow.
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*
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* @throws IllegalArgumentException if this operation would leave the Arrow
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* in a state with no Custom Effects and PotionType.UNCRAFTABLE
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*/
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void clearCustomEffects();
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}
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