Add PlayerSetSpawnEvent
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@@ -10,7 +10,9 @@ import org.jetbrains.annotations.Nullable;
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/**
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* This event is fired when the spawn point of the player is changed.
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* @deprecated use {@link com.destroystokyo.paper.event.player.PlayerSetSpawnEvent}
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*/
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@Deprecated(forRemoval = true) // Paper
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public class PlayerSpawnChangeEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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