Move patches around
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@@ -0,0 +1,76 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Fri, 14 Sep 2018 17:42:08 +0200
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Subject: [PATCH] Limit lightning strike effect distance
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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delayChunkUnloadsBy *= 20;
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}
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}
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+
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+ public double sqrMaxThunderDistance;
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+ public double sqrMaxLightningImpactSoundDistance;
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+ public double maxLightningFlashDistance;
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+ private void lightningStrikeDistanceLimit() {
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+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
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+ if (sqrMaxThunderDistance > 0) {
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+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
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+ }
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+
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+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
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+ if (sqrMaxLightningImpactSoundDistance < 0) {
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+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
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+ } else {
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+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
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+ }
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+
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+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
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+ if (maxLightningFlashDistance < 0) {
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+ maxLightningFlashDistance = 512; // Vanilla value
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LightningBolt.java b/src/main/java/net/minecraft/world/entity/LightningBolt.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LightningBolt.java
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+++ b/src/main/java/net/minecraft/world/entity/LightningBolt.java
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@@ -0,0 +0,0 @@ import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.Difficulty;
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-import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.GameRules;
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import net.minecraft.world.level.Level;
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@@ -0,0 +0,0 @@ public class LightningBolt extends Entity {
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ // Paper start - Limit lightning strike effect distance
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+ if (distanceSquared <= this.level.paperConfig.sqrMaxLightningImpactSoundDistance) {
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+ player.connection.send(new ClientboundSoundPacket(SoundEvents.LIGHTNING_BOLT_IMPACT,
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+ SoundSource.WEATHER, this.getX(), this.getY(), this.getZ(), 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
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+ }
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+
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+ if (level.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= level.paperConfig.sqrMaxThunderDistance) {
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+ continue;
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+ }
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+
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+ // Paper end
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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@@ -0,0 +0,0 @@ public class LightningBolt extends Entity {
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}
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}
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// CraftBukkit end
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.LIGHTNING_BOLT_IMPACT, SoundSource.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
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+// this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
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}
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--this.life;
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