Fix more runtime stuff

Remove chunk neighbour system until we can figure out the chunk system
This commit is contained in:
Spottedleaf
2019-05-06 17:05:41 -07:00
parent b372f891aa
commit 96b32aa6bc
17 changed files with 30 additions and 120 deletions

View File

@@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 8b6a52d722..0c8a2ac902 100644
index c23891f73a..d787a4ab30 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {