Fix more runtime stuff
Remove chunk neighbour system until we can figure out the chunk system
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@@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
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if the entity was to end up in 2 different chunk slices
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 8b6a52d722..0c8a2ac902 100644
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index c23891f73a..d787a4ab30 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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