Fix more runtime stuff

Remove chunk neighbour system until we can figure out the chunk system
This commit is contained in:
Spottedleaf
2019-05-06 17:05:41 -07:00
parent b372f891aa
commit 96b32aa6bc
17 changed files with 30 additions and 120 deletions

View File

@@ -11,7 +11,7 @@ For people who want all chunks to be treated equally, you can chose a fixed valu
This allows to fine-tune vanilla gameplay.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 2a71381da..e43866991 100644
index 2a71381dae..e43866991c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -35,7 +35,7 @@ index 2a71381da..e43866991 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 98ec98e02..a413dc73b 100644
index 7a0ab24a91..ed7899abb2 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {