1.15.2 update (#2887)

Functional GUI fix added by billygalbreath
This commit is contained in:
Spottedleaf
2020-01-21 18:02:07 -08:00
parent 5141569293
commit 9774f1ff47
519 changed files with 960 additions and 961 deletions

View File

@@ -7,7 +7,7 @@ Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index cdbac95bb..f25c73155 100644
index cdbac95b..f25c7315 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -0,0 +0,0 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
@@ -27,7 +27,7 @@ index cdbac95bb..f25c73155 100644
* Returns the ItemStack currently in your hand, can be empty.
*
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
index 5861247c1..21ad8888c 100644
index 5861247c..21ad8888 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;