Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
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@@ -9,21 +9,43 @@ diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/m
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.monster.Vindicator;
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import net.minecraft.world.entity.monster.Zombie;
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import com.destroystokyo.paper.antixray.ChunkPacketBlockControllerAntiXray.EngineMode;
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+import net.minecraft.world.level.NaturalSpawner;
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import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.spigotmc.SpigotWorldConfig;
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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set("despawn-ranges.soft", null);
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set("despawn-ranges.hard", null);
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+
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+ set("spawn-limits.monsters", null);
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+ set("spawn-limits.animals", null);
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+ set("spawn-limits.water-animals", null);
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+ set("spawn-limits.water-ambient", null);
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}
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if (needsSave) {
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
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}
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+ public int spawnLimitMonsters = -1;
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+ public int spawnLimitAnimals = -1;
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+ public int spawnLimitWaterAnimals = -1;
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+ public int spawnLimitWaterAmbient = -1;
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+ public int spawnLimitAmbient = -1;
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+ public Reference2IntMap<MobCategory> perWorldSpawnLimits = new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length);
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+ private void perWorldSpawnLimits() {
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+ spawnLimitMonsters = getInt("spawn-limits.monsters", spawnLimitMonsters);
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+ spawnLimitAnimals = getInt("spawn-limits.animals", spawnLimitAnimals);
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+ spawnLimitWaterAnimals = getInt("spawn-limits.water-animals", spawnLimitWaterAnimals);
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+ spawnLimitWaterAmbient = getInt("spawn-limits.water-ambient", spawnLimitWaterAmbient);
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+ spawnLimitAmbient = getInt("spawn-limits.ambient", spawnLimitAmbient);
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+ perWorldSpawnLimits.defaultReturnValue(-1);
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+ if (PaperConfig.version < 24) {
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+ // ambient category already had correct name
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+ perWorldSpawnLimits.put(MobCategory.MONSTER, getInt("spawn-limits.monsters", -1, false));
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+ perWorldSpawnLimits.put(MobCategory.CREATURE, getInt("spawn-limits.animals", -1, false));
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+ perWorldSpawnLimits.put(MobCategory.WATER_CREATURE, getInt("spawn-limits.water-animals", -1, false));
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+ perWorldSpawnLimits.put(MobCategory.WATER_AMBIENT, getInt("spawn-limits.water-ambient", -1, false));
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+ }
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+ for (MobCategory value : NaturalSpawner.SPAWNING_CATEGORIES) {
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+ perWorldSpawnLimits.put(value, getInt("spawn-limits." + value.getName(), perWorldSpawnLimits.getInt(value)));
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+ }
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+ }
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+
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public int lightQueueSize = 20;
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@@ -38,11 +60,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.environment = env;
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+ // Paper start - per world spawn limits
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+ this.monsterSpawn = this.world.paperConfig.spawnLimitMonsters;
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+ this.animalSpawn = this.world.paperConfig.spawnLimitAnimals;
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+ this.waterAnimalSpawn = this.world.paperConfig.spawnLimitWaterAnimals;
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+ this.waterAmbientSpawn = this.world.paperConfig.spawnLimitWaterAmbient;
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+ this.ambientSpawn = this.world.paperConfig.spawnLimitAmbient;
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+ this.monsterSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.MONSTER);
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+ this.animalSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.CREATURE);
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+ this.waterAnimalSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.WATER_CREATURE);
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+ this.waterAmbientSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.WATER_AMBIENT);
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+ this.ambientSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.AMBIENT);
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+ this.waterUndergroundCreatureSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.UNDERGROUND_WATER_CREATURE);
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+ // Paper end
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}
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