Make despawn distance configs per-category, improve per category spawn limit config (#6717)

Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
This commit is contained in:
Jake Potrebic
2021-11-08 23:59:15 -08:00
parent 1f7df1832f
commit 986f5e5d12
11 changed files with 152 additions and 62 deletions

View File

@@ -9,21 +9,43 @@ diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/m
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.monster.Vindicator;
import net.minecraft.world.entity.monster.Zombie;
import com.destroystokyo.paper.antixray.ChunkPacketBlockControllerAntiXray.EngineMode;
+import net.minecraft.world.level.NaturalSpawner;
import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration;
import org.spigotmc.SpigotWorldConfig;
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
set("despawn-ranges.soft", null);
set("despawn-ranges.hard", null);
+
+ set("spawn-limits.monsters", null);
+ set("spawn-limits.animals", null);
+ set("spawn-limits.water-animals", null);
+ set("spawn-limits.water-ambient", null);
}
if (needsSave) {
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
}
+ public int spawnLimitMonsters = -1;
+ public int spawnLimitAnimals = -1;
+ public int spawnLimitWaterAnimals = -1;
+ public int spawnLimitWaterAmbient = -1;
+ public int spawnLimitAmbient = -1;
+ public Reference2IntMap<MobCategory> perWorldSpawnLimits = new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length);
+ private void perWorldSpawnLimits() {
+ spawnLimitMonsters = getInt("spawn-limits.monsters", spawnLimitMonsters);
+ spawnLimitAnimals = getInt("spawn-limits.animals", spawnLimitAnimals);
+ spawnLimitWaterAnimals = getInt("spawn-limits.water-animals", spawnLimitWaterAnimals);
+ spawnLimitWaterAmbient = getInt("spawn-limits.water-ambient", spawnLimitWaterAmbient);
+ spawnLimitAmbient = getInt("spawn-limits.ambient", spawnLimitAmbient);
+ perWorldSpawnLimits.defaultReturnValue(-1);
+ if (PaperConfig.version < 24) {
+ // ambient category already had correct name
+ perWorldSpawnLimits.put(MobCategory.MONSTER, getInt("spawn-limits.monsters", -1, false));
+ perWorldSpawnLimits.put(MobCategory.CREATURE, getInt("spawn-limits.animals", -1, false));
+ perWorldSpawnLimits.put(MobCategory.WATER_CREATURE, getInt("spawn-limits.water-animals", -1, false));
+ perWorldSpawnLimits.put(MobCategory.WATER_AMBIENT, getInt("spawn-limits.water-ambient", -1, false));
+ }
+ for (MobCategory value : NaturalSpawner.SPAWNING_CATEGORIES) {
+ perWorldSpawnLimits.put(value, getInt("spawn-limits." + value.getName(), perWorldSpawnLimits.getInt(value)));
+ }
+ }
+
public int lightQueueSize = 20;
@@ -38,11 +60,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
this.environment = env;
+ // Paper start - per world spawn limits
+ this.monsterSpawn = this.world.paperConfig.spawnLimitMonsters;
+ this.animalSpawn = this.world.paperConfig.spawnLimitAnimals;
+ this.waterAnimalSpawn = this.world.paperConfig.spawnLimitWaterAnimals;
+ this.waterAmbientSpawn = this.world.paperConfig.spawnLimitWaterAmbient;
+ this.ambientSpawn = this.world.paperConfig.spawnLimitAmbient;
+ this.monsterSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.MONSTER);
+ this.animalSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.CREATURE);
+ this.waterAnimalSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.WATER_CREATURE);
+ this.waterAmbientSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.WATER_AMBIENT);
+ this.ambientSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.AMBIENT);
+ this.waterUndergroundCreatureSpawn = this.world.paperConfig.perWorldSpawnLimits.getInt(net.minecraft.world.entity.MobCategory.UNDERGROUND_WATER_CREATURE);
+ // Paper end
}