Add server oversleep to timings (#2509)

Now everything except waiting for the next tick should be included
in timings
This commit is contained in:
Spottedleaf
2019-09-29 13:49:38 -07:00
parent 13d4dd046d
commit 98854cdf4d
13 changed files with 68 additions and 29 deletions

View File

@@ -8,7 +8,7 @@ the updates per world, so that we can re-use the same packet
object for every player unless they have per-player time enabled.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index a5447c6501..aec871dd24 100644
index 40260dbd48..a7b63ab421 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas