Add server oversleep to timings (#2509)

Now everything except waiting for the next tick should be included
in timings
This commit is contained in:
Spottedleaf
2019-09-29 13:49:38 -07:00
parent 13d4dd046d
commit 98854cdf4d
13 changed files with 68 additions and 29 deletions

View File

@@ -6,11 +6,11 @@ Subject: [PATCH] Server Tick Events
Fires event at start and end of a server tick
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index aec871dd24..35c5d38c21 100644
index a7b63ab421..24dccfb7a1 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
// Paper end
this.slackActivityAccountant.tickStarted(); // Spigot
long i = SystemUtils.getMonotonicNanos();
+ new com.destroystokyo.paper.event.server.ServerTickStartEvent(this.ticks+1).callEvent(); // Paper