From 989192ea0b4d06c690d9693ed8af72d43e1bc311 Mon Sep 17 00:00:00 2001 From: CraftBukkit/Spigot Date: Sat, 11 Jun 2016 12:07:17 +1000 Subject: [PATCH] SPIGOT-2376: Way to distinguish Zombie professions. By: md_5 --- .../main/java/org/bukkit/craftbukkit/entity/CraftVillager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java b/paper-server/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java index 5fcf81c4b..5fa6c4d5e 100644 --- a/paper-server/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java +++ b/paper-server/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java @@ -44,7 +44,7 @@ public class CraftVillager extends CraftAgeable implements Villager, InventoryHo public void setProfession(Profession profession) { Validate.notNull(profession); - Validate.isTrue(0 < profession.ordinal() && profession.ordinal() < Profession.HUSK.ordinal(), "This profession is reserved for Zombies: ", profession); + Validate.isTrue(!profession.isZombie(), "Profession is reserved for Zombies: ", profession); getHandle().setProfession(profession.ordinal() - 1); }