Fix experience & improvements to block events (#8067)
This is a lot but basically adds a method to disable the dropping of experience and drops experience by default. This way things that require XP to be dropped manually (via modification), they can drop XP themselves when needed but without touching anywhere else that may drop xp. It should be noted this causes breakNaturally() to now drop experience.
This commit is contained in:
@@ -30,18 +30,24 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent,
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+ // it doesn't imply destruction of a block that plays a sound effect / drops an item.
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+ boolean playEffect = true;
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+ BlockState effectType = iblockdata;
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+ int xp = iblockdata.getBlock().getExpDrop(iblockdata, (ServerLevel) this, pos, ItemStack.EMPTY, true);
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+ if (com.destroystokyo.paper.event.block.BlockDestroyEvent.getHandlerList().getRegisteredListeners().length > 0) {
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+ com.destroystokyo.paper.event.block.BlockDestroyEvent event = new com.destroystokyo.paper.event.block.BlockDestroyEvent(MCUtil.toBukkitBlock(this, pos), fluid.createLegacyBlock().createCraftBlockData(), drop);
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+ if (!event.callEvent()) {
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+ return false;
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+ }
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+ effectType = ((CraftBlockData) event.getEffectBlock()).getState();
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+ playEffect = event.playEffect();
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+ drop = event.willDrop();
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+ xp = event.getExpToDrop();
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+ }
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+ // Paper end
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- if (!(iblockdata.getBlock() instanceof BaseFireBlock)) {
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+ if (playEffect && !(iblockdata.getBlock() instanceof BaseFireBlock)) { // Paper
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this.levelEvent(2001, pos, Block.getId(iblockdata));
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- this.levelEvent(2001, pos, Block.getId(iblockdata));
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+ if (playEffect && !(effectType.getBlock() instanceof BaseFireBlock)) { // Paper
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+ this.levelEvent(2001, pos, Block.getId(effectType)); // Paper
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}
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if (drop) {
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@@ -299,14 +299,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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public void popExperience(ServerLevel world, BlockPos pos, int size) {
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+ // Paper start - add player parameter
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+ // Paper start - add entity parameter
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+ popExperience(world, pos, size, null);
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+ }
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+ public void popExperience(ServerLevel world, BlockPos pos, int size, net.minecraft.server.level.ServerPlayer player) {
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+ // Paper end - add player parameter
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+ public void popExperience(ServerLevel world, BlockPos pos, int size, net.minecraft.world.entity.Entity entity) {
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+ // Paper end - add entity parameter
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if (world.getGameRules().getBoolean(GameRules.RULE_DOBLOCKDROPS)) {
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- ExperienceOrb.award(world, Vec3.atCenterOf(pos), size);
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+ ExperienceOrb.award(world, Vec3.atCenterOf(pos), size, org.bukkit.entity.ExperienceOrb.SpawnReason.BLOCK_BREAK, player); // Paper
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+ ExperienceOrb.award(world, Vec3.atCenterOf(pos), size, org.bukkit.entity.ExperienceOrb.SpawnReason.BLOCK_BREAK, entity); // Paper
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}
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}
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@@ -19,7 +19,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
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- block.playerDestroy(this.level, this.player, pos, iblockdata1, tileentity, itemstack1);
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+ if (flag && flag1 && event.isDropItems()/* && event.isDropItems() */) { // CraftBukkit - Check if block should drop items // Paper - fix drops not preventing stats/food exhaustion
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+ block.playerDestroy(this.level, this.player, pos, iblockdata1, tileentity, itemstack1, event.isDropItems()); // Paper
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+ block.playerDestroy(this.level, this.player, pos, iblockdata1, tileentity, itemstack1, event.isDropItems(), false); // Paper
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}
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// return true; // CraftBukkit
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@@ -33,8 +33,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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- public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) {
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- super.playerDestroy(world, player, pos, state, blockEntity, tool);
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops) { // Paper
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+ super.playerDestroy(world, player, pos, state, blockEntity, tool, includeDrops); // Paper
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops, boolean dropExp) { // Paper
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+ super.playerDestroy(world, player, pos, state, blockEntity, tool, includeDrops, dropExp); // Paper
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if (!world.isClientSide && blockEntity instanceof BeehiveBlockEntity) {
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BeehiveBlockEntity tileentitybeehive = (BeehiveBlockEntity) blockEntity;
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@@ -49,9 +49,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ @io.papermc.paper.annotation.DoNotUse // Paper - method below allows better control of item drops
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public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) {
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+ // Paper start
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+ this.playerDestroy(world, player, pos, state, blockEntity, tool, true);
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+ this.playerDestroy(world, player, pos, state, blockEntity, tool, true, true);
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+ }
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops) {
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops, boolean dropExp) {
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+ // Paper end
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player.awardStat(Stats.BLOCK_MINED.get(this));
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player.causeFoodExhaustion(0.005F, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.BLOCK_MINED); // CraftBukkit - EntityExhaustionEvent
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@@ -71,8 +71,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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- public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) {
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- super.playerDestroy(world, player, pos, Blocks.AIR.defaultBlockState(), blockEntity, tool);
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops) { // Paper
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+ super.playerDestroy(world, player, pos, Blocks.AIR.defaultBlockState(), blockEntity, tool, includeDrops); // Paper
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops, boolean dropExp) { // Paper
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+ super.playerDestroy(world, player, pos, Blocks.AIR.defaultBlockState(), blockEntity, tool, includeDrops, dropExp); // Paper
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}
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protected static void preventDropFromBottomPart(Level world, BlockPos pos, BlockState state, Player player) {
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@@ -86,8 +86,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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- public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) {
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- super.playerDestroy(world, player, pos, state, blockEntity, tool);
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops) { // Paper
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+ super.playerDestroy(world, player, pos, state, blockEntity, tool, includeDrops); // Paper
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops, boolean dropExp) { // Paper
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+ super.playerDestroy(world, player, pos, state, blockEntity, tool, includeDrops, dropExp); // Paper
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// Paper start
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this.afterDestroy(world, pos, tool);
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}
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@@ -101,8 +101,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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- public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) {
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- super.playerDestroy(world, player, pos, state, blockEntity, tool);
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops) { // Paper
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+ super.playerDestroy(world, player, pos, state, blockEntity, tool, includeDrops); // Paper
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+ public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool, boolean includeDrops, boolean dropExp) { // Paper
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+ super.playerDestroy(world, player, pos, state, blockEntity, tool, includeDrops, dropExp); // Paper
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this.decreaseEggs(world, pos, state);
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}
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@@ -0,0 +1,94 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sat, 30 Dec 2023 15:00:06 -0500
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Subject: [PATCH] Properly handle experience dropping on block break
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This causes spawnAfterBreak to spawn xp by default, removing the need to manually add xp wherever this method is used.
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For classes that use custom xp amounts, they can drop the resources with disabling
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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if (drop) {
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BlockEntity tileentity = iblockdata.hasBlockEntity() ? this.getBlockEntity(pos) : null;
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- Block.dropResources(iblockdata, this, pos, tileentity, breakingEntity, ItemStack.EMPTY);
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+ Block.dropResources(iblockdata, this, pos, tileentity, breakingEntity, ItemStack.EMPTY, false); // Don't drop xp
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+ iblockdata.getBlock().popExperience((ServerLevel) this, pos, xp, breakingEntity); // Paper - handle drop experience logic, custom amount
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}
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boolean flag1 = this.setBlock(pos, fluid.createLegacyBlock(), 3, maxUpdateDepth);
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diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/Block.java
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+++ b/src/main/java/net/minecraft/world/level/block/Block.java
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@@ -0,0 +0,0 @@ public class Block extends BlockBehaviour implements ItemLike {
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for (net.minecraft.world.item.ItemStack drop : net.minecraft.world.level.block.Block.getDrops(state, world.getMinecraftWorld(), pos, blockEntity)) {
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items.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(drop));
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}
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+ Block block = state.getBlock();
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io.papermc.paper.event.block.BlockBreakBlockEvent event = new io.papermc.paper.event.block.BlockBreakBlockEvent(org.bukkit.craftbukkit.block.CraftBlock.at(world, pos), org.bukkit.craftbukkit.block.CraftBlock.at(world, source), items);
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+ event.setExpToDrop(block.getExpDrop(state, (ServerLevel) world, pos, net.minecraft.world.item.ItemStack.EMPTY, true));
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event.callEvent();
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for (var drop : event.getDrops()) {
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popResource(world.getMinecraftWorld(), pos, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(drop));
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}
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- state.spawnAfterBreak(world.getMinecraftWorld(), pos, ItemStack.EMPTY, true);
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+ state.spawnAfterBreak(world.getMinecraftWorld(), pos, ItemStack.EMPTY, false);
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+ block.popExperience((ServerLevel) world, pos, event.getExpToDrop());
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}
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return true;
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}
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// Paper end
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public static void dropResources(BlockState state, Level world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack tool) {
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+ // Paper start
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+ dropResources(state, world, pos, blockEntity, entity, tool, true);
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+ }
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+ public static void dropResources(BlockState state, Level world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack tool, boolean dropExperience) {
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+ // Paper end
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if (world instanceof ServerLevel) {
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Block.getDrops(state, (ServerLevel) world, pos, blockEntity, entity, tool).forEach((itemstack1) -> {
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Block.popResource(world, pos, itemstack1);
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});
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- state.spawnAfterBreak((ServerLevel) world, pos, tool, true);
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+ state.spawnAfterBreak((ServerLevel) world, pos, tool, dropExperience); // Paper
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}
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}
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@@ -0,0 +0,0 @@ public class Block extends BlockBehaviour implements ItemLike {
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player.awardStat(Stats.BLOCK_MINED.get(this));
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player.causeFoodExhaustion(0.005F, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.BLOCK_MINED); // CraftBukkit - EntityExhaustionEvent
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if (includeDrops) { // Paper
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- Block.dropResources(state, world, pos, blockEntity, player, tool);
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+ Block.dropResources(state, world, pos, blockEntity, player, tool, dropExp); // Paper
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} // Paper
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -0,0 +0,0 @@ public abstract class BlockBehaviour implements FeatureElement {
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public void spawnAfterBreak(ServerLevel world, BlockPos pos, ItemStack tool, boolean dropExperience) {
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this.getBlock().spawnAfterBreak(this.asState(), world, pos, tool, dropExperience);
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+ if (dropExperience) {getBlock().popExperience(world, pos, this.getBlock().getExpDrop(asState(), world, pos, tool, true));} // Paper - spawn experience
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}
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public List<ItemStack> getDrops(LootParams.Builder builder) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
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// Modelled off EntityHuman#hasBlock
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if (block != Blocks.AIR && (item == null || !iblockdata.requiresCorrectToolForDrops() || nmsItem.isCorrectToolForDrops(iblockdata))) {
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- net.minecraft.world.level.block.Block.dropResources(iblockdata, this.world.getMinecraftWorld(), this.position, this.world.getBlockEntity(this.position), null, nmsItem);
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+ net.minecraft.world.level.block.Block.dropResources(iblockdata, this.world.getMinecraftWorld(), this.position, this.world.getBlockEntity(this.position), null, nmsItem, false); // Paper
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// Paper start - improve Block#breanNaturally
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if (triggerEffect) {
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if (iblockdata.getBlock() instanceof net.minecraft.world.level.block.BaseFireBlock) {
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