Update to Minecraft 1.10
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@@ -21,7 +21,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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PathEntity pathentity = this.a(entity);
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- return pathentity != null ? this.a(pathentity, d0) : false;
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- return pathentity != null && this.a(pathentity, d0);
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+ if (pathentity != null && this.a(pathentity, d0)) {
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+ this.lastFailure = 0;
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+ this.pathfindFailures = 0;
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