Fix removal of items from Item Frames. Fixes BUKKIT-5736
By: feildmaster <admin@feildmaster.com>
This commit is contained in:
@@ -564,8 +564,12 @@ public class CraftEventFactory {
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return handleEntityDamageEvent(damagee, source, modifiers, modifierFunctions);
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return handleEntityDamageEvent(damagee, source, modifiers, modifierFunctions);
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}
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}
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// Non-Living Entities such as EntityEnderCrystal, EntityItemFrame, and EntityFireball need to call this
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// Non-Living Entities such as EntityEnderCrystal and EntityFireball need to call this
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public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage) {
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public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage) {
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return handleNonLivingEntityDamageEvent(entity, source, damage, true);
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}
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public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage, boolean cancelOnZeroDamage) {
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if (entity instanceof EntityEnderCrystal && !(source instanceof EntityDamageSource)) {
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if (entity instanceof EntityEnderCrystal && !(source instanceof EntityDamageSource)) {
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return false;
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return false;
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}
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}
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@@ -580,7 +584,7 @@ public class CraftEventFactory {
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if (event == null) {
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if (event == null) {
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return false;
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return false;
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}
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}
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return event.isCancelled() || event.getDamage() == 0;
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return event.isCancelled() || (cancelOnZeroDamage && event.getDamage() == 0);
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}
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}
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public static PlayerLevelChangeEvent callPlayerLevelChangeEvent(Player player, int oldLevel, int newLevel) {
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public static PlayerLevelChangeEvent callPlayerLevelChangeEvent(Player player, int oldLevel, int newLevel) {
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