Keep CraftServer init early, but make plugins load at approx the same time they do in CraftBukkit - thanks @aadnk for wanting this
By: md_5 <md_5@live.com.au>
This commit is contained in:
@@ -1,4 +1,4 @@
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From 4debe5689ac410f15a6f4757a3a32854a86c9732 Mon Sep 17 00:00:00 2001
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From ee34b94e8d33a76135afca40f9331fc1868e2300 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Tue, 2 Jul 2013 09:06:29 +1000
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Subject: [PATCH] Netty
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@@ -1373,7 +1373,7 @@ index 0000000..965ba12
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+}
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diff --git a/src/main/java/org/spigotmc/netty/PacketWriter.java b/src/main/java/org/spigotmc/netty/PacketWriter.java
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new file mode 100644
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index 0000000..52c7d7b
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index 0000000..50f59ed
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/PacketWriter.java
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@@ -0,0 +1,85 @@
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@@ -1385,8 +1385,8 @@ index 0000000..52c7d7b
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+import io.netty.handler.codec.EncoderException;
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+import java.io.DataOutput;
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+import java.io.IOException;
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+import java.util.ArrayList;
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+import java.util.List;
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+import java.util.ArrayDeque;
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+import java.util.Queue;
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+import net.minecraft.server.Packet;
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+import net.minecraft.server.PendingConnection;
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+
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@@ -1400,7 +1400,7 @@ index 0000000..52c7d7b
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+ private static final int FLUSH_TIME = 1;
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+ /*========================================================================*/
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+ long lastFlush;
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+ private final List<Packet> queue = new ArrayList<Packet>();
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+ private final Queue<Packet> queue = new ArrayDeque<Packet>( 64 );
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+
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+ void write(Channel channel, NettyNetworkManager networkManager, Packet msg)
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+ {
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