Update to Minecraft 1.20

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2023-06-08 01:30:00 +10:00
parent bac55e67d6
commit 9d740b84b0
269 changed files with 2605 additions and 2568 deletions

View File

@@ -15,7 +15,7 @@
super(EntityTypes.SMALL_FIREBALL, entityliving, d0, d1, d2, world);
+ // CraftBukkit start
+ if (this.getOwner() != null && this.getOwner() instanceof EntityInsentient) {
+ isIncendiary = this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
+ isIncendiary = this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
+ }
+ // CraftBukkit end
}
@@ -28,7 +28,7 @@
- entity.setSecondsOnFire(5);
+ // CraftBukkit start - Entity damage by entity event + combust event
+ EntityCombustByEntityEvent event = new EntityCombustByEntityEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), entity.getBukkitEntity(), 5);
+ entity.level.getCraftServer().getPluginManager().callEvent(event);
+ entity.level().getCraftServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ entity.setSecondsOnFire(event.getDuration(), false);
@@ -38,15 +38,15 @@
entity.setRemainingFireTicks(i);
} else if (entity1 instanceof EntityLiving) {
@@ -51,10 +65,10 @@
if (!this.level.isClientSide) {
if (!this.level().isClientSide) {
Entity entity = this.getOwner();
- if (!(entity instanceof EntityInsentient) || this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
- if (!(entity instanceof EntityInsentient) || this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
+ if (isIncendiary) { // CraftBukkit
BlockPosition blockposition = movingobjectpositionblock.getBlockPos().relative(movingobjectpositionblock.getDirection());
- if (this.level.isEmptyBlock(blockposition)) {
+ if (this.level.isEmptyBlock(blockposition) && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, blockposition, this).isCancelled()) { // CraftBukkit
this.level.setBlockAndUpdate(blockposition, BlockFireAbstract.getState(this.level, blockposition));
- if (this.level().isEmptyBlock(blockposition)) {
+ if (this.level().isEmptyBlock(blockposition) && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(this.level(), blockposition, this).isCancelled()) { // CraftBukkit
this.level().setBlockAndUpdate(blockposition, BlockFireAbstract.getState(this.level(), blockposition));
}
}