Update to 1.14.2

This commit is contained in:
Spottedleaf
2019-05-27 16:01:45 -07:00
parent 4d1f9bd463
commit 9f4fe93a9a
78 changed files with 371 additions and 392 deletions

View File

@@ -8,7 +8,7 @@ the loadChunk method refuses to acknoledge they exists, and will restart
a new chunk generation process to begin with, so saving them serves no benefit.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 047d6df9c..21c4b5642 100644
index 9a65c98b9f..85e9db8f4b 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {