Revert "Optimize Pathfinding"

This patch appears to be causing some issues with 1.14.3 entity AI
This commit is contained in:
Shane Freeder
2019-06-25 20:18:50 +01:00
parent 2fd8cba9f4
commit 9f6ea786bc
148 changed files with 190 additions and 239 deletions

View File

@@ -7,7 +7,7 @@ Should only happen for blocks on the edge that uses neighbors light level
(certain blocks). In that case, there will be 3-4 other neighbors to get a light level from.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index c8a859d7ba..6f9c35cd18 100644
index 93a061b6b2..2878370b02 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose