@@ -1,19 +0,0 @@
|
||||
package org.bukkit.event.block;
|
||||
|
||||
import org.bukkit.Block;
|
||||
import org.bukkit.Player;
|
||||
|
||||
/**
|
||||
* Not implemented yet
|
||||
*/
|
||||
public class BlockBrokenEvent extends BlockEvent {
|
||||
private Player player;
|
||||
|
||||
public BlockBrokenEvent(Type type, Block block ) {
|
||||
super(type, block);
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package org.bukkit.event.block;
|
||||
|
||||
import org.bukkit.Block;
|
||||
import org.bukkit.BlockDamageLevel;
|
||||
import org.bukkit.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
|
||||
/**
|
||||
* @author tkelly
|
||||
*/
|
||||
public class BlockDamagedEvent extends BlockEvent implements Cancellable {
|
||||
private Player player;
|
||||
private BlockDamageLevel damageLevel;
|
||||
private boolean cancel;
|
||||
|
||||
public BlockDamagedEvent(Type type, Block block, BlockDamageLevel level, Player player) {
|
||||
super(type, block);
|
||||
this.damageLevel = level;
|
||||
this.player = player;
|
||||
this.cancel = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the player doing the damage
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the level of damage to the block
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public BlockDamageLevel getDamageLevel() {
|
||||
return damageLevel;
|
||||
}
|
||||
|
||||
public boolean isCancelled() {
|
||||
return cancel;
|
||||
}
|
||||
|
||||
public void setCancelled(boolean cancel) {
|
||||
this.cancel = cancel;
|
||||
}
|
||||
}
|
||||
@@ -15,11 +15,11 @@ public class BlockListener implements Listener {
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a block is broken (or destroyed)
|
||||
* Called when a block is damaged (or broken)
|
||||
*
|
||||
* @param event Relevant event details
|
||||
*/
|
||||
public void onBlockBroken(BlockBrokenEvent event) {
|
||||
public void onBlockDamaged(BlockDamagedEvent event) {
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user