@@ -52,7 +52,8 @@ public class CraftChest extends CraftLootable<TileEntityChest> implements Chest
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int z = this.getZ();
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CraftWorld world = (CraftWorld) this.getWorld();
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ITileInventory nms = ((BlockChest) Blocks.CHEST).getInventory(data, world.getHandle(), new BlockPosition(x, y, z), true);
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BlockChest blockChest = (BlockChest) (this.getType() == Material.CHEST ? Blocks.CHEST : Blocks.TRAPPED_CHEST);
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ITileInventory nms = blockChest.getInventory(data, world.getHandle(), new BlockPosition(x, y, z), true);
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if (nms instanceof InventoryLargeChest) {
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inventory = new CraftInventoryDoubleChest((InventoryLargeChest) nms);
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