@@ -1,6 +1,6 @@
|
||||
--- a/net/minecraft/server/ContainerMerchant.java
|
||||
+++ b/net/minecraft/server/ContainerMerchant.java
|
||||
@@ -1,11 +1,26 @@
|
||||
@@ -1,10 +1,25 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
+import org.bukkit.craftbukkit.inventory.CraftInventoryView; // CraftBukkit
|
||||
@@ -8,8 +8,7 @@
|
||||
public class ContainerMerchant extends Container {
|
||||
|
||||
private final IMerchant merchant;
|
||||
private final InventoryMerchant f;
|
||||
private final World g;
|
||||
private final InventoryMerchant inventoryMerchant;
|
||||
|
||||
+ // CraftBukkit start
|
||||
+ private CraftInventoryView bukkitEntity = null;
|
||||
@@ -18,20 +17,20 @@
|
||||
+ @Override
|
||||
+ public CraftInventoryView getBukkitView() {
|
||||
+ if (bukkitEntity == null) {
|
||||
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), new org.bukkit.craftbukkit.inventory.CraftInventoryMerchant((InventoryMerchant) f), this);
|
||||
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), new org.bukkit.craftbukkit.inventory.CraftInventoryMerchant(inventoryMerchant), this);
|
||||
+ }
|
||||
+ return bukkitEntity;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
public ContainerMerchant(PlayerInventory playerinventory, IMerchant imerchant, World world) {
|
||||
this.merchant = imerchant;
|
||||
this.g = world;
|
||||
@@ -13,6 +28,7 @@
|
||||
this.a(new Slot(this.f, 0, 36, 53));
|
||||
this.a(new Slot(this.f, 1, 62, 53));
|
||||
this.a((Slot) (new SlotMerchantResult(playerinventory.player, imerchant, this.f, 2, 120, 53)));
|
||||
public ContainerMerchant(int i, PlayerInventory playerinventory) {
|
||||
this(i, playerinventory, new MerchantWrapper(playerinventory.player));
|
||||
}
|
||||
@@ -16,6 +31,7 @@
|
||||
this.a(new Slot(this.inventoryMerchant, 0, 136, 37));
|
||||
this.a(new Slot(this.inventoryMerchant, 1, 162, 37));
|
||||
this.a((Slot) (new SlotMerchantResult(playerinventory.player, imerchant, this.inventoryMerchant, 2, 220, 37)));
|
||||
+ this.player = playerinventory; // CraftBukkit - save player
|
||||
|
||||
int i;
|
||||
int j;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user