Update to Minecraft 1.14-pre5

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2019-04-23 12:00:00 +10:00
parent 0e98365784
commit a0f2b74c8d
560 changed files with 10642 additions and 10867 deletions

View File

@@ -1,36 +1,37 @@
--- a/net/minecraft/server/EntityEnderDragon.java
+++ b/net/minecraft/server/EntityEnderDragon.java
@@ -5,7 +5,12 @@
@@ -6,7 +6,13 @@
import javax.annotation.Nullable;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+// CraftBukkit start
+import org.bukkit.craftbukkit.block.CraftBlock;
+import org.bukkit.event.entity.EntityExplodeEvent;
+import org.bukkit.event.entity.EntityRegainHealthEvent;
+// CraftBukkit end
+// PAIL: Fixme
public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {
public class EntityEnderDragon extends EntityInsentient implements IMonster {
private static final Logger bQ = LogManager.getLogger();
@@ -33,6 +38,7 @@
private final PathPoint[] bV = new PathPoint[24];
private final int[] bW = new int[24];
private final Path bX = new Path();
+ private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
private static final Logger bN = LogManager.getLogger();
@@ -35,6 +41,7 @@
private final PathPoint[] bT = new PathPoint[24];
private final int[] bU = new int[24];
private final Path bV = new Path();
+ private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, Explosion.Effect.DESTROY); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
public EntityEnderDragon(World world) {
public EntityEnderDragon(EntityTypes<? extends EntityEnderDragon> entitytypes, World world) {
super(EntityTypes.ENDER_DRAGON, world);
@@ -170,7 +176,7 @@
@@ -173,7 +180,7 @@
Vec3D vec3d = idragoncontroller.g();
Vec3D vec3d1 = idragoncontroller.g();
- if (vec3d != null) {
+ if (vec3d != null && idragoncontroller.getControllerPhase() != DragonControllerPhase.HOVER) { // CraftBukkit - Don't move when hovering
d0 = vec3d.x - this.locX;
d1 = vec3d.y - this.locY;
d2 = vec3d.z - this.locZ;
@@ -326,7 +332,14 @@
- if (vec3d1 != null) {
+ if (vec3d1 != null && idragoncontroller.getControllerPhase() != DragonControllerPhase.HOVER) { // CraftBukkit - Don't move when hovering
d0 = vec3d1.x - this.locX;
d1 = vec3d1.y - this.locY;
d2 = vec3d1.z - this.locZ;
@@ -315,7 +322,14 @@
if (this.currentEnderCrystal.dead) {
this.currentEnderCrystal = null;
} else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
@@ -46,31 +47,30 @@
}
}
@@ -399,6 +412,10 @@
@@ -388,6 +402,9 @@
int j1 = MathHelper.floor(axisalignedbb.maxZ);
boolean flag = false;
boolean flag1 = false;
+ // CraftBukkit start - Create a list to hold all the destroyed blocks
+ List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>();
+ org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
+ // CraftBukkit end
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
@@ -412,7 +429,11 @@
@@ -398,7 +415,11 @@
if (!iblockdata.isAir() && iblockdata.getMaterial() != Material.FIRE) {
if (this.world.getGameRules().getBoolean("mobGriefing") && !TagsBlock.DRAGON_IMMUNE.isTagged(block)) {
- flag1 = this.world.a(blockposition, false) || flag1;
+ // CraftBukkit start - Add blocks to list rather than destroying them
+ // flag1 = this.world.a(blockposition, false) || flag1;
+ flag1 = true;
+ destroyedBlocks.add(CraftBlock.at(world, blockposition));
+ // CraftBukkit end
} else {
flag = true;
} else if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE && block != Blocks.BEDROCK && block != Blocks.END_PORTAL && block != Blocks.END_PORTAL_FRAME) {
if (block != Blocks.COMMAND_BLOCK && block != Blocks.REPEATING_COMMAND_BLOCK && block != Blocks.CHAIN_COMMAND_BLOCK && block != Blocks.IRON_BARS && block != Blocks.END_GATEWAY) {
- flag1 = this.world.setAir(blockposition) || flag1;
+ // CraftBukkit start - Add blocks to list rather than destroying them
+ // flag1 = this.world.setAir(blockposition) || flag1;
+ flag1 = true;
+ destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
+ // CraftBukkit end
} else {
flag = true;
}
@@ -424,6 +445,42 @@
}
@@ -407,6 +428,43 @@
}
}
@@ -85,7 +85,7 @@
+ } else if (event.getYield() == 0F) {
+ // Yield zero ==> no drops
+ for (org.bukkit.block.Block block : event.blockList()) {
+ this.world.setAir(new BlockPosition(block.getX(), block.getY(), block.getZ()));
+ this.world.a(new BlockPosition(block.getX(), block.getY(), block.getZ()), false);
+ }
+ } else {
+ for (org.bukkit.block.Block block : event.blockList()) {
@@ -94,22 +94,23 @@
+ continue;
+ }
+
+ int blockX = block.getX();
+ int blockY = block.getY();
+ int blockZ = block.getZ();
+ CraftBlock craftBlock = ((CraftBlock) block);
+ BlockPosition blockposition = craftBlock.getPosition();
+
+ Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId);
+ Block nmsBlock = craftBlock.getNMS().getBlock();
+ if (nmsBlock.a(explosionSource)) {
+ BlockPosition pos = new BlockPosition(blockX, blockY, blockZ);
+ nmsBlock.dropNaturally(world.getType(pos), world, pos, event.getYield(), 0);
+ }
+ nmsBlock.wasExploded(world, new BlockPosition(blockX, blockY, blockZ), explosionSource);
+ TileEntity tileentity = nmsBlock.isTileEntity() ? this.world.getTileEntity(blockposition) : null;
+ LootTableInfo.Builder loottableinfo_builder = (new LootTableInfo.Builder((WorldServer) this.world)).a(this.world.random).set(LootContextParameters.POSITION, blockposition).set(LootContextParameters.TOOL, ItemStack.a).set(LootContextParameters.EXPLOSION_RADIUS, 1.0F / event.getYield()).setOptional(LootContextParameters.BLOCK_ENTITY, tileentity);
+
+ this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
+ Block.b(craftBlock.getNMS(), loottableinfo_builder);
+ }
+ nmsBlock.wasExploded(world, blockposition, explosionSource);
+
+ this.world.a(blockposition, false);
+ }
+ }
+ // CraftBukkit end
+
if (flag1) {
double d0 = axisalignedbb.minX + (axisalignedbb.maxX - axisalignedbb.minX) * (double) this.random.nextFloat();
double d1 = axisalignedbb.minY + (axisalignedbb.maxY - axisalignedbb.minY) * (double) this.random.nextFloat();
BlockPosition blockposition1 = new BlockPosition(i + this.random.nextInt(l - i + 1), j + this.random.nextInt(i1 - j + 1), k + this.random.nextInt(j1 - k + 1));