140
paper-api/src/main/java/org/bukkit/event/Event.java
Normal file
140
paper-api/src/main/java/org/bukkit/event/Event.java
Normal file
@@ -0,0 +1,140 @@
|
||||
|
||||
package org.bukkit.event;
|
||||
|
||||
/**
|
||||
* Represents an event
|
||||
*/
|
||||
public abstract class Event {
|
||||
private final Type type;
|
||||
|
||||
protected Event(final Type type) {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Type of this event
|
||||
* @return Server which this event was triggered on
|
||||
*/
|
||||
public Type getType() {
|
||||
return type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents an events priority
|
||||
*/
|
||||
public enum Priority {
|
||||
/**
|
||||
* Event is critical and must be called near-first
|
||||
*/
|
||||
Highest,
|
||||
|
||||
/**
|
||||
* Event is of high importance
|
||||
*/
|
||||
High,
|
||||
|
||||
/**
|
||||
* Event is neither important or unimportant, and may be ran normally
|
||||
*/
|
||||
Normal,
|
||||
|
||||
/**
|
||||
* Event is of low importance
|
||||
*/
|
||||
Low,
|
||||
|
||||
/**
|
||||
* Event is of extremely low importance, most likely just to monitor events, and must be run near-last
|
||||
*/
|
||||
Lowest
|
||||
}
|
||||
|
||||
public enum Category {
|
||||
PLAYER,
|
||||
BLOCK,
|
||||
ITEM,
|
||||
ENVIRONMENT,
|
||||
ENTITY,
|
||||
VEHICLE,
|
||||
INVENTORY,
|
||||
SIGN,
|
||||
CUSTOM;
|
||||
}
|
||||
|
||||
public enum Type {
|
||||
/**
|
||||
* Player Events
|
||||
*/
|
||||
PLAYER_JOIN (Category.PLAYER),
|
||||
PLAYER_LOGIN (Category.PLAYER),
|
||||
PLAYER_CHAT (Category.PLAYER),
|
||||
PLAYER_COMMAND (Category.PLAYER),
|
||||
PLAYER_QUIT (Category.PLAYER),
|
||||
PLAYER_MOVE (Category.PLAYER),
|
||||
//PLAYER_ANIMATION (Category.PLAYER),
|
||||
PLAYER_TELEPORT (Category.PLAYER),
|
||||
/**
|
||||
* Block Events
|
||||
*/
|
||||
BLOCK_BROKEN (Category.BLOCK),
|
||||
BLOCK_CANBUILD (Category.BLOCK),
|
||||
BLOCK_FLOW (Category.BLOCK),
|
||||
BLOCK_IGNITE (Category.BLOCK),
|
||||
BLOCK_PHYSICS (Category.BLOCK),
|
||||
BLOCK_PLACED (Category.BLOCK),
|
||||
BLOCK_RIGHTCLICKED (Category.BLOCK),
|
||||
REDSTONE_CHANGE (Category.BLOCK);
|
||||
|
||||
|
||||
/**
|
||||
* Item Events
|
||||
|
||||
ITEM_DROP (Category.ITEM),
|
||||
ITEM_PICK_UP (Category.ITEM),
|
||||
ITEM_USE (Category.ITEM),
|
||||
/**
|
||||
* Environment Events
|
||||
|
||||
IGNITE (Category.ENVIRONMENT),
|
||||
FLOW (Category.ENVIRONMENT),
|
||||
EXPLODE (Category.ENVIRONMENT),
|
||||
LIQUID_DESTROY (Category.ENVIRONMENT),
|
||||
/**
|
||||
* Non-player Entity Events
|
||||
|
||||
MOB_SPAWN (Category.ENTITY),
|
||||
DAMAGE (Category.ENTITY),
|
||||
HEALTH_CHANGE (Category.ENTITY),
|
||||
ATTACK (Category.ENTITY), // Need to look into this category more
|
||||
/**
|
||||
* Vehicle Events
|
||||
|
||||
VEHICLE_CREATE (Category.VEHICLE),
|
||||
VEHICLE_UPDATE (Category.VEHICLE),
|
||||
VEHICLE_DAMAGE (Category.VEHICLE),
|
||||
VEHICLE_COLLISION (Category.VEHICLE),
|
||||
VEHICLE_DESTROYED (Category.VEHICLE),
|
||||
VEHICLE_ENTERED (Category.VEHICLE),
|
||||
VEHICLE_POSITIONCHANGE (Category.VEHICLE),
|
||||
/**
|
||||
* Inventory Events
|
||||
|
||||
OPEN_INVENTORY (Category.INVENTORY),
|
||||
/**
|
||||
* Sign Events (Item events??)
|
||||
|
||||
SIGN_SHOW (Category.SIGN),
|
||||
SIGN_CHANGE (Category.SIGN);
|
||||
*/
|
||||
|
||||
private Category category;
|
||||
|
||||
private Type(Category category) {
|
||||
this.category = category;
|
||||
}
|
||||
|
||||
public Category getCategory() {
|
||||
return category;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user