Transition to Maven

By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
Bukkit/Spigot
2011-01-01 11:23:14 +01:00
parent e8a16bb993
commit a0fc0979f7
42 changed files with 31 additions and 5 deletions

View File

@ -0,0 +1,87 @@
package org.bukkit.plugin;
import java.io.File;
import org.bukkit.event.Event;
import org.bukkit.event.Event.Priority;
import org.bukkit.event.Listener;
/**
* Handles all plugin management from the Server
*/
public interface PluginManager {
/**
* Registers the specified plugin loader
*
* @param loader Class name of the PluginLoader to register
* @throws IllegalArgumentException Thrown when the given Class is not a valid PluginLoader
*/
public void RegisterInterface(Class loader) throws IllegalArgumentException;
/**
* Checks if the given plugin is loaded and returns it when applicable
*
* Please note that the name of the plugin is case-sensitive
*
* @param name Name of the plugin to check
* @return Plugin if it exists, otherwise null
*/
public Plugin getPlugin(String name);
/**
* Checks if the given plugin is enabled or not
*
* Please note that the name of the plugin is case-sensitive.
*
* @param name Name of the plugin to check
* @return true if the plugin is enabled, otherwise false
*/
public boolean isPluginEnabled(String name);
/**
* Checks if the given plugin is enabled or not
*
* @param plugin Plugin to check
* @return true if the plugin is enabled, otherwise false
*/
public boolean isPluginEnabled(Plugin plugin);
/**
* Loads the plugin in the specified file
*
* File must be valid according to the current enabled Plugin interfaces
*
* @param file File containing the plugin to load
* @return The Plugin loaded, or null if it was invalid
* @throws InvalidPluginException Thrown when the specified file is not a valid plugin
*/
public Plugin loadPlugin(File file) throws InvalidPluginException;
/**
* Loads the plugins contained within the specified directory
*
* @param directory Directory to check for plugins
* @return A list of all plugins loaded
*/
public Plugin[] loadPlugins(File directory);
/**
* Calls a player related event with the given details
*
* @param type Type of player related event to call
* @param event Event details
*/
public void callEvent(Event event);
/**
* Registers the given event to the specified listener
*
* @param type EventType to register
* @param listener Listener to register
* @param priority Priority of this event
* @param plugin Plugin to register
*/
public void registerEvent(Event.Type type, Listener listener, Priority priority, Plugin plugin);
}