AT bullshit
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@@ -56,12 +56,3 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
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}
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}
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- protected void removeEntitiesOnShoulder() {
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+ public void removeEntitiesOnShoulder() { // Paper - protected -> public
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if (this.timeEntitySatOnShoulder + 20L < this.level.getGameTime()) {
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// CraftBukkit start
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if (this.spawnEntityFromShoulder(this.getShoulderEntityLeft())) {
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