Missing Entity API

Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
Co-authored-by: booky10 <boooky10@gmail.com>
Co-authored-by: Amin <amin.haddou@frg.wwschool.de>
Co-authored-by: TrollyLoki <trollyloki@gmail.com>
Co-authored-by: FireInstall <kettnerl@hu-berlin.de>
Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com>
Co-authored-by: TotalledZebra <Holappa57@gmail.com>
This commit is contained in:
Owen1212055
2021-05-28 21:06:59 -04:00
parent fb8f31e8e3
commit a2a581ba6b
37 changed files with 1089 additions and 7 deletions

View File

@@ -40,5 +40,21 @@ public interface Phantom extends Flying, Enemy {
* @param shouldBurnInDay True to burn in sunlight
*/
public void setShouldBurnInDay(boolean shouldBurnInDay);
/**
* Gets the location that this phantom circles around when not attacking a player
* This will be changed after attacking a player.
*
* @return circling location
*/
@org.jetbrains.annotations.NotNull
org.bukkit.Location getAnchorLocation();
/**
* Sets the location that this phantom circles around when not attacking a player
*
* @param location circling location (world is ignored, will always use the entity's world)
*/
void setAnchorLocation(@org.jetbrains.annotations.NotNull org.bukkit.Location location);
// Paper end
}