Added GameMode methods to Server and HumanEntity
By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
@@ -1,5 +1,6 @@
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package org.bukkit.entity;
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import org.bukkit.GameMode;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.permissions.Permissible;
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@@ -60,4 +61,18 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, Permissible {
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* @return slumber ticks
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*/
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public int getSleepTicks();
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/**
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* Gets this humans current {@link GameMode}
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*
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* @return Current game mode
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*/
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public GameMode getGameMode();
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/**
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* Sets this humans current {@link GameMode}
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*
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* @param mode New game mode
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*/
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public void setGameMode(GameMode mode);
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}
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